Anaesthetic Studio Anniversary!

Anaesthetic studio is celebrating its first formal anniversary! We’ve come a long way and achieved many successes, as well as learned a lot in this past year. Thanks to our previous experiences and the support of our partners, the Anaesthetic Team is growing stronger and gaining momentum in creating its…

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New Partner and Unwell 17th update!

We’ve got some great news! We have great news! We have acquired a key technological Partner, thanks to whom our work will gain much greater momentum! πŸ™‚ Among our beloved partners, we welcome KORBANK S.A. KORBANK S.A. supports us with extensive technological knowledge and provides us access to their professional…

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Unwell 16th update!

Unwell Demo received its 16th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: TWEAKS/FIXES Thank you for standing against The Gray at our side.The Head Protege

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Unwell 15th update!

Unwell Demo received its 15th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – The key to find in level 2 is now more visible and interactive. It will be easier to deduce what to do.– The in-game menu now has settings where you…

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Unwell 14th update!

Unwell Demo received its 14th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – The quickslots got their respective numbers to make life easier. TWEAKS/FIXES – resolved some visibility issues regarding the not so friendly well dwellers. They should be easier to spot– resolved…

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Unwell 13# update!

Unwell Demo received its 13th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – we decided to give more (and we mean a lot) our personal touch to the game, consistently replacing assets of the game for our own, starting with… well you can…

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Unwell #12 update with new teaser!

Unwell Demo received its 12th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: TWEAKS/FIXES MAJOR optimization update. It should be way easier to run the whole game! Our game has changed in terms of visuals and content so much that we decided to celebrat it…

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Unwell #11 update!

Unwell Demo received its 11th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – added trail to weapon swings and stone throws to help you out in you your descent. TWEAKS/FIXES – great rework of protagonist walking sounds.– minor bugs resolved. In the meantime…

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Unwell #10 update!

Unwell Demo received its 10th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – added breath sound to running, which volume is relative to the level of stamina. Less stamina = louder the breath sound. That should make it easier to control your stamina…

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Unwell #9 update!

Unwell received its 9th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – Field Of View implemented! Watch your back! πŸ™‚– major material upgrades for plenty of objects in game! TWEAKS/FIXES – solved bunch of minor bugs Level 3 is comming soon! Thank you…

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Unwell #7 & #8 update !

HOTFIX – resolved an issue with enemies hitboxes being enabled after their death. Unwell received its 8th update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – LEVEL2 got expanded, twonew localizations and a riddle to solve!– more interactables in Pride level!– Hit sounds got…

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Unwell #6 update!

Unwell received its sixth update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT There are more ways to reflect the level of your sanity, so you better keep it up πŸ™‚ TWEAKS/FIXES Some textures and materials received a slight upgrade. The third level is in…

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Unwell #2 Steam Update!

Unwell received its second update on Steam πŸ™‚ Breakdown of the key changes in the updated version: CONTENT – Added waterfalls to the game.– Added plenty of details to the levels with additional interactable content.– Added light to the end of level 1 broken bridge for better navigation.– Added a…

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Unwell #1 Steam Update!

From now on we will bring you one update per week of our development process! πŸ™‚ Breakdown of the key changes in updated version: CONTENT – added tutorial note from a stranger to the protagonist journal, to explain the basics of inventory usage. – added a prompt to use crowbar…

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Save/load system implementation

If you neglect the core mechanics of your game for too long, it will become harder to implement. The further you go, the harder it gets, especially if you are learning along the way. We implemented a save/load system and survived that test, yet learned our lesson the hard way……

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So… what is going on?

We’ve got a big date tomorrow, so stay tuned for some great news! 😊 Especially if you live in Wroclaw, Poland. If not, don’t fret; we will bring you recordings of this enigmatic event the day after. 😊 On the other hand, we had to postpone the demo publication to…

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Something big is coming.

While we work on the development of Unwell, we also work hard on our Indiegogo campaign. There is a lot to do, and we got something special prepared for you. Something is coming, and we will record it for you to see very soon πŸ™‚ Brace yourselfes for this Thursday…

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