Overview of key changes in the updated version:
CONTENT
- A part of level 3 is now available for sightseeing! Beware – you are not alone.
- New blood decals!
- We started implementing an inventory management system! Inventory is capped at 12 slots for now, but this will change in the near future as soon as we implement boxing items 🙂
- While equipped with a weapon, the protagonist’s movement behaves differently now. So… Make sure to decide if you want to fight or flee. And when fighting – remember your dodge mechanic. It might save your life.
- Item pickup prompt looks different now, so you will be able to see what you actually pick up.
FIXES/IMPROVEMENTS
- Resolved issue with the crowbar staying in the inventory after being used.
- Resolved issue with the stone icon staying in the inventory when out of stones to throw/toss. [] Major lighting optimization. The game should run much smoother on your machine.
- The dream part got a nice upgrade, with changed logic on how to beat it. There are now 4 ways to end this part!
- We found out that some objects were unnecessarily eating resources. This is fixed now.
What’s next?
Full level3 access soon!
Thank you for standing with us against the Gray.
Head Protégé