Anaesthetic Anniversary Party + Unwell 19th Update :)

Hello, fellow well dwellers!

The Anaesthetic team celebrated its anniversary on 25.04 at Cybermachina Wroclaw game pub, co-organized with Korbank! We had a great time with people testing Unwell, engaging in productive conversations, and enjoying our very own drinks prepared by skilled bartenders πŸ™‚

We gained plenty of insight from our testers and are preparing changes to the Unwell world accordingly!

In the meantime, we’ve prepared a couple of hot fixes for the demo of Unwell πŸ™‚


  • Resolved issue with being stuck in the falling animation in some cases.
  • Resolved some out-of-bounds issues.
  • Optimized dodge mechanic.
  • Made entry to level 2 more accessible.
  • Enhanced durability of adversaries in level 2 (you’re welcome!).
  • Addressed incorrect quickslot numbering in the inventory – we’ve reworked the logic behind it, but it still needs more refinement πŸ˜‰
  • Updated descriptions of some objects, revealing a bit more of the game’s lore.
  • More changes to item icons.

Thank you for standing against The Gray with us.

The Head Protege”

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