Unwell Demo received its 20th update on Steam!
Breakdown of the key changes in the updated version:
CONTENT
- Your lantern now warns you when it gets hungry. Its light also depends on the amount of oil left in it.
- The environment is now a little brighter.
- Some minor model and texture changes.
TWEAKS/FIXES
- Made changes to bridge models to prevent walking outside the rails.
- The statue in level 2 is more exposed and provides better hints on what to do.
- Numerous out-of-bounds fixes.
- Monsters in level 2 had their logic fixed to reduce getting stuck in various places.
- Optimization changes implemented.
- Protagonist movement received enhancements, reducing instances of getting stuck.
- Field of view received a significant update.
What’s next?
- We are currently rewriting controls regarding player movement to make it easier to operate the protagonist while descending into the well.
- Implementation of the final riddles in level 3, soon to be available in the demo!
- FMOD engine has been implemented into the project, and now all sounds are being reworked in the new environment, soon to be heard in the demo.
- Further optimizations!
Thank you for standing against The Gray at our side.
The Head Protege