Unwell 38th update!

Overview of key changes in the updated version:

CONTENT

  • A part of level 3 is now available for sightseeing! Beware – you are not alone.
  • New blood decals!
  • We started implementing an inventory management system! Inventory is capped at 12 slots for now, but this will change in the near future as soon as we implement boxing items 🙂
  • While equipped with a weapon, the protagonist’s movement behaves differently now. So… Make sure to decide if you want to fight or flee. And when fighting – remember your dodge mechanic. It might save your life.
  • Item pickup prompt looks different now, so you will be able to see what you actually pick up.

FIXES/IMPROVEMENTS

  • Resolved issue with the crowbar staying in the inventory after being used.
  • Resolved issue with the stone icon staying in the inventory when out of stones to throw/toss. [] Major lighting optimization. The game should run much smoother on your machine.
  • The dream part got a nice upgrade, with changed logic on how to beat it. There are now 4 ways to end this part!
  • We found out that some objects were unnecessarily eating resources. This is fixed now.

What’s next?

Full level3 access soon!

Join us on Discord!

Thank you for standing with us against the Gray.

Head Protégé

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